Posted by Adam | Jun 09, 2011 | Comments 0
A Single Pixel today announces Rocket Gold 2.0 for iOS, a major update to their realistic rocket and gravity arcade game. With two hands in landscape mode, players maneuver a small capsule with a single thruster, pick up large fuel orbs from the Moon’s surface, and tow them to their destination. Players control rotation of the capsule, its thrust and plasma cannon. Besides the complex physics of objects of high mass in low gravity, players must contend with various weapons guarding the orbs.
Posted by Press Releases | May 02, 2011 | Comments 0
Vienna, Austria – Independent developer Jorg Piringer has released a new version of the unique Gravity Clock app today. Available for download from the Apple App Store, this update adds a tweet viewer, a snooze mode and numerous usability improvements.
Posted by Press Releases | Apr 29, 2011 | Comments 0
Vienna, Austria – Independent developer Jorg Piringer today is pleased to announce the release of Gravity Tweets 1.0.1, his unique twitter client for iPhone, iPod touch and iPad. Reading your tweets has never been so beautiful. Available as a free download from the App Store, Gravity Tweets is a unique twitter visualizer that reacts to gravity.
Posted by Mike Lata | Feb 01, 2011 | Comments 0
Feel like monkeying around? One word to describe Tiki Towers 2 by GameHouse is plain crazy, out-of-control mayhem. The monkeys in this case have taken over the zoo, so to speak, in this ‘Planet of the Apes’ style of world you enter into called the Monkey Republic. You will be helping the monkeys escape to their goals and reach onto statues — from a box they are trapped in at the beginning of each level — by building structures that comprise of towers and bridges. These structures are used by the monkeys to climb over but you only have a limited amount of bamboo poles to build them. These poles attach themselves in to coconuts and metallic beams suspended in mid air. This review is coming from someone who hasn’t played the original title but the two games should be quite similar outside of additions like special items and tools at your disposal. Head on over to iPadmodo for the review.
Posted by | Nov 04, 2010 | Comments 0
Use gravity to save the earth! Place black holes with the power of your finger tips. Use even more skill to create asteroid smashing combos! Buy on the app store here itunes.apple.com Developed by Fun Armada Published by Clickgamer.com
Posted by Press Releases | Sep 01, 2010 | Comments 0
Seattle, Washington – Ragnar Inc., a burgeoning new mobile game developer, today announced the successful launch of Tumblie 1.23, the company’s newest entry into the mobile gaming arena. With a focus on leisurely puzzle-based action the game pits the player against gravity in a set of fun and challenging vertically aligned puzzles. Tumblie calls for players to erase portions of a tower – whose structure is composed of various unconnected shapes – in order to control the movement of the player’s character, a star, as it falls downwards towards a stage. This feat marks the successful completion of a level if achieved. Simple yet boundlessly entertaining, Tumblie is now available for download on the Apple App Store.
Posted by Jason | Aug 20, 2010 | Comments 0
If you love physics puzzle games and have an iPad, listen up. Namco is offering a 50% discount today only on Isaac Newton’s Gravity HD puzzler… that means it’s FREE people. The description of the game states “Consumers use out-of-the box thinking and cleverness to get through the 100 brain teasing levels. While the first seven levels are free, purchasing the full version of the game gives gamers access to multiple community features, including more than 700 user-generated levels”. Head on over to their iTunes page to download the title.
Posted by Press Releases | Aug 13, 2010 | Comments 0
Derby, United Kingdom – Gravity Runner 1.0 has just been released today for iPhone and iPod touch devices via the App Store. We Are Colin provides the same addictive experience you will expect from the popular ‘Running Game’ genre but delivers a more feature rich experience without detracting from the simplicity of the formula that makes the game fun.
Posted by Press Releases | Jul 22, 2010 | Comments 0
Derby, UK – Gravity Runner will soon be released for the iPhone and iPod touch devices. We Are Colin provides the same addictive experience you will expect from the popular ‘Running Game’ genre but delivers a more feature rich experience without detracting from the simplicity of the formula that makes the game fun.
Posted by Press Releases | Jun 15, 2010 | Comments 0
Vienna, Austria – Independent developer Jorg Piringer today is pleased to announce the release and immediate availability of a new version of the unique Gravity Clock app today. Available for download from the Apple App Store, this update adds an alarm, night mode and levitate among other features to the app.
Posted by Press Releases | Jun 03, 2010 | Comments 1
San Jose, California – Bitroots today is pleased to announce TumbleBlocks!, an innovative gravity puzzle game for iPhone and iPod touch devices. The object of the game is to remove as many blocks as possible, which is done by touching a group of 3 or more blocks causing all connected blocks of the same color to be removed. When they are gone, the blocks above them slide down, changing the puzzle. Players progress by leaving 3 or fewer blocks when no further moves are possible.
Posted by Adam | Mar 30, 2010 | Comments 0
There is always some way to grab someone’s attention in a game. Whether it’s the awesome looking graphics or the addictive looking gameplay that just hooks you in, Soosiz has it! Restore happiness and light to your world as you go on a journey to save your friends that were once near to you.
Posted by Adam | Mar 23, 2010 | Comments 4
FlipWorld is a new style of gaming for the iPhone and iPod Touch. It emphasizes the use of the accelerometer, and provides a fun spark of excitement as you play!
Posted by Marne Cales | Sep 29, 2009 | Comments 0
Balancing on the seesaw was easy when you were little, as long as the kid on the other end was about the same size. Balancing the wobbly beam in a new game from developer Anthropophagy is a little more complicated.