Posted by Adam | Aug 04, 2011 | Comments 0
California based The Logic Factory today announces Ascendancy 3.0.2, an update to their sci-fi strategy game for iOS devices. New features to Ascendancy include the Ship Design Library, allowing players to create and save their own ship layout and to choose among a list of pre-entered ship classes when building out their space fleet. Additional upgrades include a new animated display of galactic empire resource production and several other gameplay improvements based on customer feedback.
Posted by Press Releases | Mar 15, 2011 | Comments 0
Carmel, California – The Logic Factory, creator of epic sci-fi strategy Ascendancy has always been committed to providing continued support for its flagship iOS title, and for mobile gaming in general. Today, The Logic Factory is proud to reveal a brand new content update and price drop for Ascendancy, with improvements based on user feedback and constant testing.
Posted by Press Releases | Feb 14, 2011 | Comments 0
Carmel, California – Ascendancy leaps over 190% on the App Store charts in two days as Logic Factory listens to customer feedback and recognizes the current climate of price wars on the App Store. Now Universal, one App supports iPhone(R), iPod touch(R) (3rd/4th gen), and iPad(TM). Who knew mobile gaming could be so deep?
Posted by Press Releases | Jan 28, 2011 | Comments 0
Carmel, California – The Logic Factory, Inc. today is pleased to announce the release and immediate availability of Ascendancy 2.12, their very popular space game for iPhone, iPad and iPod touch devices. Now a Universal app, the classic game of space exploration and galactic empire building is back. Winner of the 1996 Codie Award for Best Strategy Software, Ascendancy has been remade by The Logic Factory.
Posted by Mike Lata | Jan 05, 2011 | Comments 0
The cult-classic DOS game from the early-mid 90s Ascendancy has been released on the App Store as a Universal App. This game should give any gamers who love strategy and space-exploration games a treat. There aren’t too many DOS ports on the App Store or games with this much depth and complexity. I really like the idea of the iOS embracing such genres especially on the iPad with many users wanting longer and deeper games on the tablet.