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Chipmunk 2D Physics Engine Reaches Version 5.3.0

Chipmunk 2D Physics Engine Reaches Version 5.3.0

Shoreview, Minnesota – Howling Moon Software has announced a new version of the popular Chipmunk Physics engine. Chipmunk is a simple, lightweight and fast 2D rigid body physics library written in C. It’s licensed under the unrestrictive, OSI approved MIT license, meaning it’s free to use even in closed source, commercial games. Our aim is to give 2D developers access the same quality of physics you find in newer 3D games.
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