RSSAll Entries in the "Interviews" Category

AP Video: Steve Wozniak on Steve Jobs, "Always thinking about certain technology"

AP Video: Steve Wozniak on Steve Jobs, “Always thinking about certain technology”

The Associated Press spoke early this morning with Apple co-founder Steve Wozniak about the recent loss of his friend and business partner, Steve Jobs.
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Interview with BulkyPix's COO and CMO, Vincent Dondaine

Interview with BulkyPix’s COO and CMO, Vincent Dondaine

Today, we were given the opportunity to interview BulkyPix’s COO and CMO, Vincent Dondaine. Created in 2008, BulkyPix is a well known developer of high quality games and applications for a mobile platforms for iOS, Android, Windows Phone 7, Samsung and tablets. Mr. Dondaine gives us an insight about BulkyPix’s future plans and his thoughts about the portable gaming industry.
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Interview with Torsten Reil, CEO of NaturalMotion and Creator of Icebreaker Hockey

Interview with Torsten Reil, CEO of NaturalMotion and Creator of Icebreaker Hockey

Today, we were given the opportunity to interview Torsten Reil, CEO of NaturalMotion, well known for their Backbreaker football franchise for iOS. Mr. Reil talked about NaturalMotion’s latest release, Icebreaker Hockey and his thoughts about the portable gaming industry.
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Interview with Orian Livnat of Liv Games, Creator of Legendary Wars

Interview with Orian Livnat of Liv Games, Creator of Legendary Wars

Today, we were given the opportunity to interview Orian Livnat, President of Liv Games and creator of Legendary Wars, a game described by our writer, Gwen Phua, as “a fabulous side-scrolling game that combines real-time strategy with action, castle defense and attack.” Topics of discussion included the latest update to Legendary Wars and what the future holds for Liv Games.
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iPhone App Price Drops: Pirate Wings, The Profiler and more!

iPhone App Price Drops: Pirate Wings, The Profiler and more!

There are several iPhone and iPad apps offered at a discount today. Prices have been dropped anywhere between $3 – $1 off their regular prices. Get the most for your money and take advantage of these great deals while they last!
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Interview with Jeff McCord -- Part 2, Future Trouble Brothers Games Revealed

Interview with Jeff McCord — Part 2, Future Trouble Brothers Games Revealed

I promised I will post more from the interview I conducted with Jeff McCord — and this time about his role in making games for the Trouble Brothers development studio along with team member Steve Shippert, who I also talked to at Macworld 2011 and will pitch in this interview from time to time.
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Interview with Fargoal Creator Jeff McCord -- Exclusive Sword of Fargoal 2 Footage, Info

Interview with Fargoal Creator Jeff McCord — Exclusive Sword of Fargoal 2 Footage, Info

During the recent Macworld 2011 event I got a chance to sit down and talk with the creator of the original Fargoal title from the early 80s, and collaborator on the iOS sequels, Jeff McCord, who is also a member of the Trouble Brothers development studio — along with Fargoal LLC — that makes games for the iDevices like the innovative multiplayer puzzle-board game Wizard Hex; which was featured on the App Store in the “New and Noteworthy” and “What’s Hot” categories. As promised, I will reveal new information in this interview about the upcoming sequel to the critically acclaimed retro remakes for the iDevices that were Sword of Fargoal and Sword of Fargoal Legends.
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Interview with Fredrik Reinius of PAN Vision, Creators of Pirates VS Ninjas VS Zombies VS Pandas

Interview with Fredrik Reinius of PAN Vision, Creators of Pirates VS Ninjas VS Zombies VS Pandas

Over the past year there has been an influx in different types of games that were character inspired, related to either Pirates, Ninjas, Zombies or Pandas. PAN Vision thought it would be cool to combine all of these popular characters and create their own game called Pirates VS Ninjas VS Zombies VS Pandas or what I’m calling “PvNvZnP”…the best of all worlds.
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Interview with Johnny Coghlan of TeamLava

Interview with Johnny Coghlan of TeamLava

Moving mountains with top selling apps, especially in the gaming category, is a daunting task. When you create a new team with veteran players such as Johnny Coghlan (previously from Chillingo) and combine them with new social games, the results are bound to pay for themselves.
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Interview with Berkeley Malagon of DistinctDev

Interview with Berkeley Malagon of DistinctDev

In the iTunes App Store, producing a mobile game that remains in the Top 100 for more than a week is a fairly daunting task. However, the team from DistinctDev have figured that formula out with their own app, The Moron Test.
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Interview with Chris Sloop of WeatherBug, A Brand of AWS Convergence Technologies

Interview with Chris Sloop of WeatherBug, A Brand of AWS Convergence Technologies

Managing a network of over 32 million users is not an easy task. Toss in the largest global weather network for both the consumer and professional with over 8,000 weather stations and cameras, and you’ve got a ton of data being shared. A company by the name of WeatherBug delivers those results to more than 12 million unique mobile device users and offer geo location based API’s to access that data.
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Interview with Kelly Chu of ISBX, Developers of Enterprise Level Mobile Apps

Interview with Kelly Chu of ISBX, Developers of Enterprise Level Mobile Apps

Anyone that looks at the App Store today is simply blown away by the amount of developers that exist in the community. The expansion of over 225,000 applications within a few years is simply amazing, something that has not been experienced in any other industry. Many developers focus on gaming and utility applications catered towards specific users but a company by the name of ISBX is entering the mobile applications octagon, tackling apps at the enterprise level to improve workplace efficiency and increase communications.
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Interview with Alain Bonati of DarkWave Games, Developers of Master of Alchemy

Interview with Alain Bonati of DarkWave Games, Developers of Master of Alchemy

One of the greatest features of the iPhone that sets it apart from other smartphones on the market is the multitouch user interface, a brilliant gesture control that has changed the face of mobile as we know it. Many companies have tried to integrate this UI into their applications and games but none have done it as beautifully as DarkWave Games and their new title, Master of Alchemy.
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Interview with Lucas Pope of Ratloop, Developers of Helsings Fire

Interview with Lucas Pope of Ratloop, Developers of Helsings Fire

After hibernating for over 8 years to pursue various advanced degrees, a small 4 manned company by the name of Ratloop is back into the gaming sphere with the launch of a new underground title, Helsings Fire.
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Interview with Yves Saada, Vice President of Digital Media for Disney Publishing Worldwide

Interview with Yves Saada, Vice President of Digital Media for Disney Publishing Worldwide

For thousands of years, books have been used as a way to transcribe historical events, thoughts, stories, and images onto paper (and various other materials) for reading at a later time. Flash forward to modern day history beginning in the 1970’s, books have made their way onto an electronic format dubbed “e-Book” to be used on “e-Readers”. The two most common e-reader devices used today are Amazon’s Kindle and Apple’s iPad, however the iPad offers additional experiences that are changing the way both children and adults are reading books.
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Interview with Oren Michels of Mashery

Interview with Oren Michels of Mashery

Developing mobile applications is not an easy task and syndicating different content between different companies and services is even harder. This is typically handled by the use of API’s, short for application programming interface’s, that allows developers to interact with different types of software. A company by the name of Mashery manage these API’s so that media companies, retailers, and more can access and share information faster and easier.
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Interview with Jeff McCord of Fargoal LLC, Developer of Sword of Fargoal from Chillingo

Interview with Jeff McCord of Fargoal LLC, Developer of Sword of Fargoal from Chillingo

Having developed games for the Commodore C64 in 1983, Jeff McCord and his fellow colleagues at Fargoal, LLC would have never imagined their original creation “Sword for Fargoal” would eventually make it from an old school 8 bit gaming platform to a dominating player in the market- the iPhone. I sat down with Jeff this week to discuss his experiences in gaming with the iPhone and iPad as well as his partnership with Chillingo.
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Interview with Marshall Womack Co-Founder of AppZilla

Interview with Marshall Womack Co-Founder of AppZilla

We recently had the opportunity to interview Marshall Womack, the co-founder of Fossil Software. Fossil Software is the company that developed 50 in One Appzilla, a huge app in the appstore.
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Interview with Lazy 8 Studios CEO Rob Jagnow, Developer of Cog's from Chillingo

Interview with Lazy 8 Studios CEO Rob Jagnow, Developer of Cog’s from Chillingo

Reaching podium and top 25 within the App Store is a huge challenge and no one knows this better than Rob Jagnow, Founder and CEO of Lazy 8 Studios, creators of COG’s for the iPhone and iPad which is published under Chillingo. Rob sat down with us this past week to discuss his woes with the App Store and the tricks of the trade he’s learned over the years developing for multiple platforms including the PC.
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Interview With PopCap Games, Developers of Plants vs. Zombies

Interview With PopCap Games, Developers of Plants vs. Zombies

We recently had the chance to sit down and interview Cathy Orr, the European PR Director at Pop Cap games. Pop Cap games are the creators of many top games like Plants vs. Zombies and Bejeweled 2.
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