RSSAll Entries in the "Interviews" Category

Interview With Kyle Webster, Developer of White Lines

Interview With Kyle Webster, Developer of White Lines

We recently had the opportunity to interview Kyle Webster, the developer of White Lines which was recently featured on the app store and currently in the Top 50.
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Interview with CEO of GP Imports Developers of App Genie

Interview with CEO of GP Imports Developers of App Genie

Recently I had the opportunity to interview, Paul Jaimovich, CEO and CTO at G.P. Imports. The company is not a very common name you hear in the app store but definitely has a few apps to check out like iFTP Client, Animated Pics for MMS.., Cool Pedometer, Cash Register- Barcode Reader, iSmoke II and App Genie.
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Appmodo Interviews Fullpower Technologies, Developers of MotionX GPS

Appmodo Interviews Fullpower Technologies, Developers of MotionX GPS

You may not know their name, but you more than likely have purchased one of their apps. Fullpower Technologies, Inc. entered the iPhone ring in 2008 when the App Store first began with the launch of an application called Dice, which took the internet by storm due to it’s incredibly smooth graphics and gesture sensitivity, something that had yet to be seen on the iPhone. Then in 2009, the company gained attention again with the release of MotionX GPS Drive at the $0.99 cent price point- something that was not heard of in the category of navigation apps.
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Appmodo Interviews Ubisoft's Ben Mattes, Producer of Assassin's Creed II: Discovery

Appmodo Interviews Ubisoft’s Ben Mattes, Producer of Assassin’s Creed II: Discovery

Expected to be one of the largest sequel titles to hit the iPhone again in 2010, Ubisoft’s Assassin’s Creed II: Discovery is a game that has had eyebrows raised since E3 last summer. We’ve had the luxury to sit down with the game’s Producer, Ben Mattes, and discuss the success of Ubisoft in the App Store as well as the development behind their next big title, Assassin’s Creed II: Discovery.
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Appmodo Interviews Another Castle Studios Inc, Creators of Kingdom of Gnester

Appmodo Interviews Another Castle Studios Inc, Creators of Kingdom of Gnester

Entering the iPhone development ring of fire is a daunting task, but Another Castle Studios Inc. have their stuff cut out for them for the new year. We sat down with Nick McKinnon, President of Another Castle Studios Inc to discuss his experience with the gaming industry, the innovation of the iPhone, and how he plans to tackle the App Store in 2010.
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Appmodo Interviews Oceanhouse Media, Inc., Creators of Dr Seuss Apps

Appmodo Interviews Oceanhouse Media, Inc., Creators of Dr Seuss Apps

You may not have heard of their name yet, but Oceanhouse Media, Inc. have definitely made their presence in the App Store well known thus far. With a total of 67 applications currently in the App Store and 12 to 16 applications consistently within Top 100 rankings, Oceanhouse Media, Inc. is using their team of developers with over 20 years of experience in the interactive entertainment industry to successfully plan and execute an additional 40 applications geared for the iPhone and iPod Touch in the coming year.
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Appmodo Interviews PressOK Entertainment, Creators of Finger Physics

Appmodo Interviews PressOK Entertainment, Creators of Finger Physics

Getting your application into the Top 10 Paid Apps section within the iTunes App Store is a daunting and fairly difficult task, but PressOK Entertainment have learned their own formula for achieving success in the App Store with the recent release of Finger Physics, which as of today sits in the 7th position.
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Appmodo Interviews Disney Interactive Studios, Creators of The Walt Disney Company Applications

Appmodo Interviews Disney Interactive Studios, Creators of The Walt Disney Company Applications

For over 50 years, The Walt Disney Company has helped shape new forms of media, provide many different forms of entertainment, and create new dreams for fans of all ages. It is by no surprise that Disney Interactive Studios is continuing the corporation’s great success by expanding into the mobile applications and entertainment industries.
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Appmodo Interviews Distinctive Developments, Creators of Heli Rescue

Appmodo Interviews Distinctive Developments, Creators of Heli Rescue

Every month, a large number of development companies enter the newly forming mobile gaming industry. Having developed mobile games for over 8 years for numerous gaming platforms, Distinctive Developments are beginning to make their mark in the App Store with the iPhone. We sat down with Nigel Little, Managing Director of Distinctive Developments, to discuss their experiences in the mobile gaming industry, how Apple and the iPhone have seriously changed how games are developed, and how working for clients like Eidos, I-play, Sega, NAMCO and Konami have helped their reputation grow.
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Appmodo Interviews zgames, Developers of zGhost

Appmodo Interviews zgames, Developers of zGhost

While anyone can enter the iPhone market with some experience in XCode, it takes years of background experience to make a stance in the App Store. With over 15 years of experience under their belts in software development, zgames is hoping to make their mark by offering unique applications that combine OpenGL for an awesome 3D experience. We sat down with Chris Howard, CEO of zgames, a division of Softeq Development Corporation, to discuss the power of the iPhone, the background that zgames is bringing to the platform, and their thoughts on the current mobile applications market including future markets such as Android.
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Developers Jumping Ship From Android To iPhone

Developers Jumping Ship From Android To iPhone

Reports across the net are hinting that a handful of Android developers are leaving the open source platform to join competition for the iPhone. According to Kate Imback of Skyhook Wireless, “A number of developers of location-based apps are jumping ship from Android to iPhone”.
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Appmodo Interviews Blue Fang Games, Developers of Lion Pride

Appmodo Interviews Blue Fang Games, Developers of Lion Pride

Gaining attention in the App Store these days is a tough battle. With over 16,000 gaming applications available for the Apple iPhone, Blue Fang Games has found a way to successfully promote, sell, and distribute their premiere iPhone application, Lion Pride.
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Appmodo Interviews Moblyng Games, Developers of m:Mafia

Appmodo Interviews Moblyng Games, Developers of m:Mafia

As the mobile games industry continues to expand rapidly, one company continues to gain market share across multiple platforms. Established in 2007, Moblyng Games has released titles for the Apple iPhone, Google Android, Palm Pre, Windows Mobile, BlackBerry, and Nokia mobile platforms…basically everything that exists in the mobile gaming market.
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Appmodo Interviews Artificial Life, Inc., Developers of iSoccer Backstreet

Appmodo Interviews Artificial Life, Inc., Developers of iSoccer Backstreet

As Tom Brokaw from the NBC Nightly News once said “It’s easy to make a buck. It’s a lot tougher to make a difference.” and Artificial Life, Inc. is doing just that. With over 100 titles in the mobile applications industry, 7 existing in the iPhone market, and achieving over 3 million downloads in the first quarter of 2009, Artificial Life, Inc. continues to make a difference across all mobile platforms. You may be familiar with their most popular titles, iSoccer Backstreet, iDroids Mania, Red Bull Air Race World Championship, and more.
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Appmodo Interviews Super Squawk Software, Developers of The Creeps!

Appmodo Interviews Super Squawk Software, Developers of The Creeps!

Not all software development companies are corporate when it comes to creating applications for the Apple iPhone and iPod Touch. In fact, a majority of the applications within the App Store are created “from their garage”, one of those being The Creeps! from Super Squawk Software.
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Appmodo Interviews StormBASIC, Developers of ZombieHunter and Ankagua3D

Appmodo Interviews StormBASIC, Developers of ZombieHunter and Ankagua3D

Having previous experience in gaming development for the PC and other mobile phone platforms has helped StormBASIC S.L. of Sevilla, Spain launch into the iPhone and Android markets. StormBASIC is finding the in’s and out’s of the App Store, publishing 5 titles for the iPhone that focus on the important graphics engine, one of those titles being ZombieHunter.
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Appmodo Interviews Broken Kings, Developers of Castle Conflict

Appmodo Interviews Broken Kings, Developers of Castle Conflict

Making it into the top 50 applications chart in the App Store is a challenge. Apple iPhone gaming development company, Broken Kings, made it look easy with the release of Castle Conflict (for our game review click here), plowing it’s way through the top 50 chart and surpassing other apps.
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Appmodo Interviews 2XL Games, Inc. Developers of 2XL Supercross 09

Appmodo Interviews 2XL Games, Inc. Developers of 2XL Supercross 09

With over 10 years of experience under their belts in the gaming industry and multiple title launches for Microsoft’s XBOX, XBOX 360, Sony Playstation 3, PC and more, 2XL Games, Inc. of Phoenix, Arizona understand the power of gaming.
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Appmodo Interviews Bolt Creative, Developers of Pocket God

Appmodo Interviews Bolt Creative, Developers of Pocket God

When it comes to application development, originality, and the dominating force needed to conquer the App Store, Bolt Creative has their bases covered. Their extremely popular iPhone application called Pocket God has made it to the number 1 spot several times in the App Store, earning the company much respect in the application development industry.
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  • About Appmodo

    Appmodo is an iPhone game reviews and mobile applications blog covering applications, games, utilities, hardware, accessories, news, and more for the Apple iPhone, iPhone 3GS, Apple iPod Touch, Apple iPad, Android, Palm Pre, HTC, and BlackBerry.

    Editorial Director
    Chris Duke

    Editor
    Jason Coe

    Writers
    Mary Ann Neder
    Jake Wright
    Jay Krishnaswamy
    Nikhil Katti
    Neel Desai
    Marne Cales
    Jason Smith
    Aaron Isaacs
    James Piraino

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